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Thursday
Jun162011

PC Patch Released, More Updates Soon

The patch for the PC version has been released on Steam this week.  Many issues have been addressed, including:

  • Fix to player menu bug
  • Character becomes stuck after progressing to Obisdia.
  • Saves new profiles when not signed in or changing signed in player.
  • PC can no longer maximize the window
  • Multiple UI fixes.
  • Human Fighter: The user’s character becomes stuck in the block stance and is unable to move.
  • Fixed the player character occasionally freezing at the end of an attack Power animation
  • Enemies frequently display frozen in their death animation when the player kills them from a distance.
  • Issue with game reloading after defeating Rezlus
  • Static block makes the fighter to slide if it get hit twice and the class button is released
  • Ability scores show correctly on PC local coop
  • PC does not need online invites
  • UI adjustments for 16:10 spec monitors.
  • Numerous supported resolutions added for PC
  • Elven Rogue: Powers: The visual effects from the powers remain on the character when the player uses Rogue Dodge and a power in rapid succession.
  • Missing Power points and returning them
  • Shield stacking
  • New sequence action that reset player’s health and prevent them to get status effect damage.
  • Level error fixes.
  • Cull distance volume fix.
  • Full rebuilds on all maps.
  • Multiple texture fixes
  • General optimization across the game
  •  

    We will have updates next week on the Xbox 360 patch and PlayStation Network Release.

     

    Friday
    May272011

    Patch in progress

    To all D&D fans and fellow gamers,

    We are aware of a number of issues/bugs related to Dungeons & Dragons: Daggerdale.  We apologize for the inconvenience as we are currently working hard to fix the issues.  We care about our games and will be there to support them.  While no game is bug free, we will continue to work hard and improve Daggerdale each day.

    Please direct comments when possible to the Atari forum.  We will have more information when the update is ready.

    We thank you for your patience, attention and understanding.

     

    Friday
    May272011

    Daggerdale Forum

    Atari has a set up this forum for Daggerdale.  Go say hello and post any feedback, problems, or just general notes.

    Wednesday
    May252011

    WeDoGames.net likes Daggerdale (96%)

    Wednesday
    May252011

    9/10 from SFX 360

    Check out the review:  http://sfx-360.com/newsite/reviews/dungeons-dragons-daggerdale-xbla/

    Overall Score

    Graphics:9/10
    Sound:10/10
    Gameplay:8/10
     
     
    Wednesday
    May252011

    Dungeons & Dragons Daggerdale RELEASES TODAY!

    Daggerdale released on XBLA and PC DVD today!

    Monday
    Feb142011

    Dungeons & Dragons: Daggerdale Interview!

    Sunday
    Feb132011

    A few articles from La Presse

    We should have posted these sooner!

    Article 1

    Article 2

    Article 3

    Sunday
    Feb132011

    Bedlam featured in Develop Magazine (8 Nov 2010)

    Sunday
    Feb132011

    Bedlam to Develop Interactive Motion Comics based on Lost Girl Television Series

     

    Bedlam will be working together with television production company Prodigy Pictures and Showcase.ca to develop transmedia propertiers based on the Lost Girl universe.

    http://www.mediacastermagazine.com/issues/story.aspx?aid=1000383955

    Sunday
    Feb132011

    Donald Henderson to participate in Interactive Ontario’s iLunch 9.03

    Sunday
    Feb132011

    Mr. Chan chats with Wootfly.tv

    Creative Director Zandro Chan Interviewed by Wootfly.tv

    http://www.wootfly.tv/tagged/Zando_Chan

    Sunday
    Feb132011

    Joining Blood & Glory: Joe Kosinski straight from Tron: Legacy

    Sunday
    Feb132011

    Bedlam Teams Up with Hoeber Brothers

    We are proud to be collaborating on Blood & Glory, teaming up with the Hoeber brothers.

    Check out the article on Variety:  http://www.variety.com/article/VR1118028557

    And Gamasutra: http://www.gamasutra.com/view/news/31908/Red_Screenwriters_Join_With_Bedlam_Games_For_CrossMedia_Blood__Glory_Project.php

     

    Sunday
    Feb132011

    Bedlam Speaking at Previsualization and Virtual Production Conference, Feb 24-25 

    Jim Laird and Lui Francisco to speak at Previsualization and Virtual Production Conference.  They will be joined by Steve Hoban.

    Check out the agenda here