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Main | Patch in progress »
Thursday
Jun162011

PC Patch Released, More Updates Soon

The patch for the PC version has been released on Steam this week.  Many issues have been addressed, including:

  • Fix to player menu bug
  • Character becomes stuck after progressing to Obisdia.
  • Saves new profiles when not signed in or changing signed in player.
  • PC can no longer maximize the window
  • Multiple UI fixes.
  • Human Fighter: The user’s character becomes stuck in the block stance and is unable to move.
  • Fixed the player character occasionally freezing at the end of an attack Power animation
  • Enemies frequently display frozen in their death animation when the player kills them from a distance.
  • Issue with game reloading after defeating Rezlus
  • Static block makes the fighter to slide if it get hit twice and the class button is released
  • Ability scores show correctly on PC local coop
  • PC does not need online invites
  • UI adjustments for 16:10 spec monitors.
  • Numerous supported resolutions added for PC
  • Elven Rogue: Powers: The visual effects from the powers remain on the character when the player uses Rogue Dodge and a power in rapid succession.
  • Missing Power points and returning them
  • Shield stacking
  • New sequence action that reset player’s health and prevent them to get status effect damage.
  • Level error fixes.
  • Cull distance volume fix.
  • Full rebuilds on all maps.
  • Multiple texture fixes
  • General optimization across the game
  •  

    We will have updates next week on the Xbox 360 patch and PlayStation Network Release.